
Coding a Sustainable Future (LS-MT-316)
This learning scenario endeavours to empower learners to become self-directed learners and take an active role to deal with real-life problems. The …
This learning scenario endeavours to empower learners to become self-directed learners and take an active role to deal with real-life problems. The …
Our students invite you to come and visit Tichongo! As you may know, Tichongo is that tiny European country which everyone always …
An e-Twinning linked activity Students will develop different 21st-century skills through project-based, collaborative learning. As part of an eTwinning project: APPic learning, …
Homo Ludens (Role Player Human) Games have a big educational origin! The aim of this interdisciplinary project is Homo Ludens (Role Player …
During the school closure due to the COVID19 emergency, teachers were required to change their activity from “in presence” to “remote ” …
Through this Learning Scenario, students became aware of the 3Rs (Reduce, Reuse and Recycling) through a discussion involving sorting for Recycling. Through …
“Chi vespa morde la mela” is a didactic scenario on gender equality in Italy and in Europe. The main idea is to …