Europeana Education Competition 2020

In collaboration with the 2020 STEM Discovery Campaign, the Europeana Education Competition 2020 is inviting primary and secondary school teachers of all subjects to find innovative ways of using Europeana digital cultural items in their classroom and share their story about it!

[Update 16/03/2020] In order to contribute to the collective efforts aiming at curbing the widespread of Covid-19, all partners of the 2020 STEM Discovery Campaign encourage everyone to consider, whenever possible, organising online events such as learning scenario implementations, webinars, chats, discussion boards, quizzes etc.

As many countries close schools and some of them look more into online teaching, we would like to support all educators in finding out new, engaging ways of involving students in online activities.

The team behind the 2020 STEM Discovery Campaign and associated competitions will do its best to support teachers and schools in this challenging situation. We will provide regular updates with useful tips on how to work online and lists of online tools you can use to bring your classroom into the virtual environment!

Luckily, the Europeana Collections are an online database that will function in these days as well. Why not check out their Apps? You can liven any classroom with these online tools. On the Teaching with Europeana blog you can already find some learning scenarios and stories of implementation that have been partially or fully virtually organized by teachers.

We are aware that the situation is different in every country and it’s changing rapidly, therefore we primarily advise you to follow the recommendations provided by your local authorities and we leave the decision to organise a live event or an online activity up to you.

Despite the situation being unusual and challenging for educational institutions, we are convinced that now is the time to learn more about adapting schools to online environment, testing new tools and developing digital skills of both teachers and pupils.

We are looking forward to seeing your (online) activities!

Online support available for participants

Organizer of the 2020 STEM Discovery Campaign, Scientix, the community for Science Education in Europe, is offering support to every teacher who would like to carry on an online activity by providing access to the Scientix Online Meeting Room.

As partners of the 2020 STEM Discovery Campaign, we, the team behind the Europeana Education Competition 2020, encourage you to use the Scientix Online Meeting Room to organise online activities with your students and take part in the Europeana Education Competition 2020! You can find the guidelines and schedule for the use of the Scientix Online Meeting Room on the STEM Discovery Campaign page!

How can you participate?

If you are a member of the Europeana Education User Group 2019-2020, you are automatically eligible for the competition, if you:

  • Actively posted on the Teaching with Europeana blog
  • Have created at least one Learning Scenario, using Europeana resources, following the template provided in the toolkit (see sidebar)
  • Have written at least one Story of Implementation and commented on colleagues’ posts
  • You work will automatically be assigned to one of the following categories:
    • STEAM Learning Scenarios
    • Primary Learning Scenarios
    • Secondary Learning Scenarios
    • Project-based Learning Scenarios
    • Cross-curricular Learning Scenarios and holistic topics (e.g.: environmental education/climate change, gender equality/inclusion, citizenship, etc.)
    • General Learning Scenarios

Please note that User Group teachers can withdraw from the competition by simply informing competition coordinator Borbala Pocze at borbala.pocze@eun.org

If you are a primary and secondary school teacher from European Union countries and Horizon 2020 associated countries, you are eligible for the competition if you have implemented (in your classroom or online) a Learning Scenario from the Teaching with Europeana blog, and submitted it in one of the following categories via STEM Discovery Campaign submission form between the 1st of March and 30th of April:

  • Implementing STEAM teaching with digital cultural heritage
  • Teaching with digital cultural heritage in primary schools
  • Teaching with digital cultural heritage in secondary schools
  • Implementing project-based teaching with digital cultural heritage
  • Integrating digital cultural heritage in cross-curricular and holistic topics in the classroom (e.g.: environmental education/climate change, gender equality/inclusion, citizenship, etc.)
  • Implementing digital cultural heritage in the classroom

When can you submit your entry?

Teachers can start organising their (online) lessons and prepare their entries to be submitted between 1 March and 30 April 2020 at 23:59 Central European Time (CE(S)T)!

The 30 winning teachers of the Europeana User Group and 5 winning teachers outside of the project will be invited to a teacher training workshop to be held in Brussels on 12-13 June 2020 with flights and accommodation covered, and the 10 finalist entries will be published on the Teaching with Europeana blog!

But that’s not all! All participants whose submissions comply with the Terms and Conditions of participation will receive a certificate of participation!

So remember

  1. Read carefully the terms and conditions of the competition

  2. If you are a User Group teacher:
    • Actively comment on the Teaching with Europeana blog
    • Create a Learning Scenario, using Europeana resources
    • Write a Story of Implementation of one of the Learning Scenarios published on the Teaching with Europeana blog
    • Comment on colleagues’ posts

  3. If you are a teacher outside of the project:

Competition FAQ

Am I eligible?
What are the competition's categories?
What are the entry requirements per category?
Entries and content restrictions
How can I submit my entry?
How does the judging process work?
Awards
Notification of winners
Am I eligible?

All members of the Europeana Education User Group of 2019-2020 (as part of the Europeana DSI-4 project) are automatically eligible for the competition, if they actively posted on the Teaching with Europeana blog, have created at least one Learning Scenario, using Europeana resources, following the official template provided; have written at least one Story of Implementation and commented on colleagues’ posts. Priority will be given to teachers who have not been selected in the Europeana Education Competition 2019.

 

The Europeana Education Competition 2020 is also open to all primary and secondary school teachers from European Union countries and Horizon 2020 associated countries who implemented a Learning Scenario from the Teaching with Europeana blog in their classrooms. Only entries in English, which follow the official competition template, and which are submitted during the official submission period will be eligible for this competition.

What are the competition's categories?

Categories for User Group teachers

 

Entries of participating User Group teachers will be awarded within the following categories:

 

> STEAM Learning Scenarios

> Primary Learning Scenarios

> Secondary Learning Scenarios

> Project-based Learning Scenarios

> Cross-curricular Learning Scenarios and holistic topics (e.g.: environmental education/climate change, gender equality/inclusion, citizenship, etc.)

> General Learning Scenarios


Categories for teachers outside of the project

 

Participating teachers outside of the project are asked to submit their Stories of Implementation based on existing learning scenarios from the Teaching with Europeana blog by:

 

> Implementing STEAM teaching with digital cultural heritage

> Teaching with digital cultural heritage in primary schools

> Teaching with digital cultural heritage in secondary schools

> Implementing project-based teaching with digital cultural heritage

> Integrating digital cultural heritage in cross-curricular and holistic topics in the classroom (e.g.: environmental education/climate change, gender equality/inclusion, citizenship, etc.)

> Implementing digital cultural heritage in the classroom

 

The exact split will be determined by the number of entries. The list is non-exhaustive; European Schoolnet reserves the right to add or take away from this list at any time.

What are the entry requirements per category?

The entry requirements for each competition category are the following:

 

Entry requirements for the categories: “STEAM Learning Scenarios” and “Implementing STEAM teaching with digital cultural heritage”

 

Participants in this category must:

 

1: Create a Learning Scenario that uses Europeana resources, and is related to STEAM, or

2: Implement at least one STEAM-related Learning Scenario from the Teaching with Europeana blog in their classroom and have written a story of implementation about it.

 

The STEAM Learning Scenario must be the work of one individual User Group teacher to be eligible for participation in this category, while the STEAM Story of Implementation must be the work of a primary or secondary teacher outside of the project.


Entry requirements for the categories: “Primary Learning Scenarios” and “Teaching with digital cultural heritage in primary schools”

 

Participants in this category must be primary school teachers who either 1) created a primary-level Learning Scenario that uses Europeana resources, or 2) implemented at least one primary-level Learning Scenario from the Teaching with Europeana blog in their classroom and have written a Story of Implementation about it. The Learning Scenario must be the work of one individual User Group teacher who teaches in a primary classroom to be eligible for participation in this category, while the Story of Implementation must be the work of a primary teacher outside of the project.


Entry requirements for the categories: “Secondary Learning Scenarios” and “Teaching with digital cultural heritage in secondary schools”

 

Participants in this category must be secondary school teachers who either: 1) created a secondary-level Learning Scenario that uses Europeana resources, or 2) implemented at least one secondary-level Learning Scenario from the Teaching with Europeana blog in their classroom and have written a Story of Implementation about it. The Learning Scenario must be the work of one individual User Group teacher who teaches in a secondary classroom to be eligible for participation in this category, while the Story of Implementation must be the work of a secondary teacher outside of the project.


Entry requirements for the categories: “Project-based Learning Scenarios” and “Implementing project-based teaching with digital cultural heritage”

 

Participants in this category must: 1) Create a project-based Learning Scenario that uses Europeana resources, or 2) Implement at least one project-based Learning Scenario from the Teaching with Europeana blog in their classroom and have written a Story of Implementation about it The project-based Learning Scenario must be the work of one individual User Group teacher to be eligible for participation in this category, while the project-based Story of Implementation must be the work of a primary or secondary teacher outside of the project.


Entry requirements for the categories: “Cross-curricular Learning Scenarios” and “Cross-curricular teaching with digital cultural heritage”

 

Participants in this category must:

 

1: Create a cross-curricular or holistic Learning Scenario that uses Europeana resources, or

2: Implement at least one cross-curricular or holistic Learning Scenario from the Teaching with Europeana blog in their classroom and have written a Story of Implementation about it.

 

The cross-curricular or holistic Learning Scenario must be the work of one individual User Group teacher to be eligible for participation in this category, while the cross-curricular or holistic Story of Implementation must be the work of a primary or secondary teacher outside of the project.


Entry requirements for the general category

 

Participants in this category must:

 

1: Create a Learning Scenario that uses Europeana resources, or

2: Implement at least one Learning Scenario from the Teaching with Europeana blog in their classroom and have written a Story of Implementation about it

 

The Learning Scenario must be the work of one individual User Group teacher to be eligible for participation in this category, while the Story of Implementation must be the work of a primary or secondary teacher outside of the project.

Entries and content restrictions

Entry restrictions for User Group teachers

User Group teachers may submit several pieces of work to the Teaching with Europeana blog. They should not use the resource(s) to create several “Stories of Implementation”. Any dispute as to the identity any of the prize winners will be resolved by European Schoolnet and Europeana Foundation in its sole discretion.


Entry restrictions for teachers outside the project


There is a limit of three submissions for the competition by the same participant.


> DO NOT submit the same “Story of Implementation” more than once.

> DO NOT use the same resource(s) to create several “Stories of Implementation”.

> A given e-mail account may only be used by one person to participate in the competition. Any dispute as to the identity any of the prize winners will be resolved by European Schoolnet and Europeana Foundation in its sole discretion.


Content restrictions

 

Submitted content must comply with the following criteria:


(a) Content must be original and neither copied, as a whole or partly, nor rephrased from any other source


(b) Content must be truthful


(c) Content must not violate the rights of any third party


(d) Content must not be inappropriate or unfit for publication (e.g. include nudity, obscenity or hate speech)


(e) If your submission shows faces, please be aware that you MUST be in possession of the signed authorisation of all persons appearing in the videos and/or pictures. In addition, for underage students you must get their legal guardians’ agreement before using their images. Authorisation form templates are available in the Competition Toolkit for both, young people under 18 years old and for adults. Please be aware that EUN Partnership aisbl will request signed authorizations for all persons appearing on your video/image submitted to the competition if the submission is selected to be published on the portal (short-listed and winners).

How can I submit my entry?

For User Group teachers, the submission goes through the Teaching with Europeana blog and no further action is necessary from their part. Should they wish to withdraw their participation, an e-mail should be sent to borbala.pocze(@)eun.org stating so.

 

For teachers outside the project:

 

STEP 1: Visit the Teaching with Europeana blog, select a Learning Scenario, think of how to implement it in their classroom, prepare their Story of Implementation based on the competition template that can be found in the competition toolkit.

 

STEP 2: Fill in the online submission form of the STEM Discovery Campaign

 

1. On the first page, agree to the Terms and Conditions.

 

2. On the second page, fill in the details of “Organiser & activity/action information”. For: “Do you want to take part in the 2020 STEM Discovery Campaign competitions?”, select the answer choice: “Yes, I want to continue to learn more about which competitions I can participate in”.

 

3. In the section “STEM Discovery Campaign Competitions” please select: “I have been instructing my students about STE(A)M subjects, using Europeana digital cultural items, and organised activities integrating digital cultural heritage in the classroom (Europeana)”. This will lead you to the next section, about the ‘Europeana Education’ Competition.

 

STEP 3: Do not forget to click on “submit” at the end of the STEM Discovery Campaign submission form.

 

 

Important note: All information must be submitted by the 30 April 2020 at 23:59 Central European Time (CEST) in order to be eligible for the competition. All content included in the submission form (including links with supporting material) must be available for view and download until the end of the submission period. The email address(es) provided in the submission form must be valid.

How does the judging process work?

Judging process for User Group teachers


The entries will be considered at two stages:


1) A first selection of at least 50 finalists will be carried out by a team of expert Europeana Ambassadors and European Schoolnet.


2) The final 30 winners will be decided by Europeana Foundation and European Schoolnet together.



Judging process for teachers outside the project


The entries will be considered at two stages:


1) A first selection of at least 10 finalists will be carried out by a team of expert Europeana Ambassadors and European Schoolnet.


2) The final 3 winners will be decided by Europeana Foundation and European Schoolnet together.

Awards

1) Following the judging process, several submissions from each category will be selected. 30 winning teachers of the Europeana User Group and 5 teachers outside of the project will be invited to a teacher training workshop with flights and accommodation covered to be held in Brussels on 12-13 June 2020.

 

2) The 10 finalist “stories of implementation” will be published online on the Teaching with Europeana blog.

 

3) All participants whose submissions comply with the Terms and Conditions of participation will receive a certificate of participation where the name of a registered participant and country will be specified. The winners and remaining 20 finalists will get a different certificate specifying their achievements.

Notification of winners

Potential winners will be contacted by European Schoolnet via the contact information provided when they applied to the competition.

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