Highland Games (LS-HR-227)

Have you ever considered integrating a P.E and an English class? This learning scenario shows a successful interaction between the two subjects, in which students’ learning is combined in two different fields.

Scottish and Celtic culture

With this learning scenario students are supposed to learn about the events which celebrate Scottish and Celtic culture and heritage during the English class. To be more specific, students are introduced to some animals’ voices which live at Highlands. They have to analyse a literary text and imagine what life was like in Scotland in the past, they have to predict about celebrating events and finally summarize rules for Highland Games. During P.E. classes students perform those games slightly modified for safety reasons. Back in the classroom students report about their performance.

Indoor and outdoor learning

The learning scenario is supposed to be carried out for 3 days. The first day during the English class, the second outdoors, and the third in the classroom again.

Students work individually when reading an extract from the book Ardenmohr among the hills” by Samuel Abbot, and in groups of four while writing notes on Padlet and summarizing rules for Highland Games. In the English class, students develop critical thinking while trying to imagine life habits in the past. They communicate in English and develop their language skills. They collaborate and express creativity while summarizing rules for the games. Students also have to use their ICT skills.

Outdoors students continue working in groups according to their preference for the games. The P.E. teacher demonstrates the rules for each game. For the students’ safety, the PE teacher should modify the equipment. Suggestions are: instead of tossing a caber to toss a boomer and instead of throwing hammer to throw a wrapped ball. For the game Weight for height, two stones can be used. The last game Tuf o’war is played in teams. Finally, students return to the classroom where they report about the games.


A quiz with multiple-choice questions is played as a form of assessment. This quick assessment tool gives instant feedback to both teacher and students on how well students meet the learning goals. Also, students’ feedback is required after the P.E. lesson. Students are given a poll of three questions about the activities (the difficulty level, the psychomotor performance and interaction with classmates). Another feedback is required after the final lesson where students evaluate their work and contribution to the whole lesson plan.

Curious? You can check the photos that were taken during the lesson.

Would you like to know more about this learning scenario? You can download it below:

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CC BY-SA 4.0:The featured image used to illustrate this article has been found on Europeana Collections and provided by Länsmuseet Gävleborg.

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