Leonardo Da Vinci – STEAM (LS-GR-78)

The learning scenario takes place 500 years after the death of Leonardo da Vinci. During this lesson, students will learn about the life and work of the most important artist of the Renaissance.

They will further learn that his work goes beyond the arts and sciences of his time. For others, he is considered to be a pioneer for many disciplines. He created scientific fields with his observations, inventions and archives.

Exhibition
‘Leonardo Da Vinci – 500 Years of Generation’
Volos, 2019/04/05

Working with Europeana

This learning scenario intends to help students learn about the use of the Europeana platform. They can also further improve their research skills. Pupils can develop collaboration, communication, synthesis and critical thinking.

In fact, students come to realize the role of important people in their time. As well as the development of science and art. With the goal for students to create incentives for research. Also, pupils exercise to data collection and use of digital applications using ICT tools.

Students at the Leonardo Da Vinci exhibition,
Volos, 2019/04/05

Implementation

In this regard, the students are discussing on the occasion of the exhibition “Leonardo Da Vinci – 500 Years of Generation” (Volos, 2019/04/05). They then find information about Leonardo da Vinci in their school books and at the library.

Thereafter, students, divided into groups, are looking for relevant material in Europeana’s collections. Then they create the chronology of Leonardo’s life. Also, they organize their work in thematic areas based on STEAM (science, technology, engineering, arts and mathematics) principles.

Subsequently, having completed their activities, they create their own ‘Mona Lisa‘. Or their own idea-invention with simple materials. They also develop a Prezi presentation and digital galleries.

The assessment of their new knowledge is done by playing a quiz game. We test their knowledge of what they learned. Finally, they evaluate their collaborative work and present it throughout the school community.

Conclusion

As a result, the application of this lesson has raised our students’ interest and enthusiasm. Especially when they met a genius. Also a pioneer man to science and art, who paved the way for future pioneers. During the development of the lesson, they used web 2.0 tools at the computer lab in the scientific laboratory. Our students worked in breaks at the computer lab to complete their work.

Moreover, the guiding and enhancing students were one of my priorities. As well as the instructions for using new web tools. We have devoted time to discuss after our visit to the exhibition. Also that there is an exchange of experiences, feelings and ideas and how they could relate to Europeana.

Achievements

Here is a collection of my students’ activities:

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