The Magic of Nature, Culture and Life – UNESCO Heritage in the Mobile Tour (LS-PL-792)

The Grand Tour

In the 17th and 18th centuries, the Grand Tour was the custom of a traditional educational trip around Europe, undertaken by young Europeans (around 21) from upper social classes, who had the means to travel for several months or even several years. The standard Grand Tour usually covered the areas of the roots of Western civilization – mainly Italy and France. A special value of the Great Journey was getting to know the cultural heritage of classical antiquity and the Renaissance, and the functioning of the aristocratic milieu of the European continent. It was an opportunity to see works of art considered to be the most valuable, to become familiar with music and to improve language skills.

Nowadays, thanks to the global applications of information and communication technologies, the Grand Tour can be held in virtual museums and galleries among various routes of the world cultural heritage – possible to use without restrictions at every stage of education and in every field.

Interior of the Pantheon, Rome, c. 1734, Giovanni Paolo Panini, National Gallery of Art Washington, 29.04.2022, Public Domain

World Heritage in Education

In Computer Assisted Education and Information Technology Centre in Warsaw we have prepared online synchronous classes for teachers of humanities using the Teams application. The training entitled Magic of Nature, Culture and Life. UNESCO Heritage in the Mobile Grand Tour is helpful in implementing the content of the core curriculum for teachers of the Polish language, history, knowledge of the society, foreign language, computer science, geography and educators.

The teachers played the role of the students. They learned about examples of digital stories from Poland and selected places in the world – their stories in “knowledge pills”, contemporary images in virtual museums and special values ​​for human heritage.

We used interactive ICT tools. During the classes, we improved the following skills:

  • navigating in virtual museums and galleries in direct and distance education
  • using ICT tools in developing key competences and individualization of educational requirements
  • educating the student’s competences regarding the educational applications of virtual teaching aids for communication, cooperation and exchange of experiences
  • use of digital resources, assessing their reliability, credibility and factual correctness

Activating ICT tools


  • analyzed materials and collaborated; some information about the UNESCO World Heritage in Poland was chosen individually according to their interests
  • shared feedback at the end of the class: what they liked in the class, how they will use virtual walks in the future.
Students impressions: How they will use virtual tours; Screenshot by Elżbieta Pryłowska-Nowak, CC BY

Virtual museums in education

  • Virtual museums and galleries are an example of information and communication technology tools which, through the use of images, infographics, films, street view technology, virtual and augmented reality, develop visual thinking.
  • They support cognitive and behavioral activity during stationary and remote classes.
  • They contain information about culture, art, architecture and the contexts of their creation in artists’ studios.
  • The mixture of interrelated visual and textual information is for some a source of artistic pleasure, for others an alternative visit or an incentive to visit a distant museum.
  • For formal education, it is an example of how technology can inspire to prepare and deliver lessons at school or at home.

Would you like to know more about this learning scenario? You can download it below:

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Public Domain Mark 1.0: the featured image used to illustrate this article has been found on Europeana and has been provided by the Österreichische Nationalbibliothek.

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