With this learning scenario, students will explore the twisted aspect of board games. It will determine the importance of play through social interaction. Moreover, students will get familiar with the materials that make up a social game and look into the games throughout the history.
This learning scenario has been developed during the English version of the “Europeana in your classroom: building 21st-century competences with digital cultural heritage (Rerun)” online course. The course aimed to improve teachers’ understanding of cultural heritage in order to efficiently integrate it into their lessons and practices. The courses can be accessed here.
Author: Jasmina Štefan
Age of Students: 9-12
Subject and topics: Art, Language, History / Social Games