Implementation of “Why board games?” (SoI-RO-603)
Micro-story Author: Andreea Goldschmidt School/Organisation: Școala Gimnazială, Comuna Puchenii Mari Games and especially board games are frequently used as activities in English …
Micro-story Author: Andreea Goldschmidt School/Organisation: Școala Gimnazială, Comuna Puchenii Mari Games and especially board games are frequently used as activities in English …
Author: Nela Slezenkova Nikovska/primary teacherSchool/Organization: PS Sveti Kiril I Metodij – Centar Introduction The story of implementing activities is realized in the …
Author: Panagiota Bali, English primary school teacher School/Organisation: 1st Primary School of Sykies, Greece Introduction The learning scenario was implemented during the …
Authors: Margarita Dakoronia, Primary School Teacher & Chrysoula Georgakopoulou, ICT teacher School/Organisation: 32nd Primary School of Piraeus-Greece Introduction The chosen learning scenario, …
Author: Mirko Andrić, geography and civic education teacherSchool/Organization: Osnovna škola “Retfala” /Primary school Retfala Introduction How can artificial intelligence (AI) be used …
Author: Aikaterini Spitsa School/Organisation: 2nd Experimental Model Kindergarten of Thessaloniki Introduction This Story of Implementation adapts the learning scenario “Photism – Creating …
Author: Despina Chatzivasiliadou School: Experimental School of the University of Thessaloniki Περίληψη/εισαγωγή Το Πειραματικό Σχολείο Πανεπιστημίου Θεσσαλονίκης επιδιώκοντας τη σύνδεση των μαθητών, …
Author: Ljiljana Štanfelj, geography teacher School/Organization: “Dobriša Cesarić” Osijek, Croatia Abstract/Introduction Students from 5th, 6th and 7th grade (11 – 13 years …
Author: Eveline De Boeck – OLVP Bornem Introduction By implementing the “Yes, you can” learning scenario, students broaden their view of the world. …
Abstract/Introduction Observing and living the dramatic effects of human interference to the Nature like floodings, fires, pollution, destruction of natural habitats, …