
Implementation of “STEAM in the Water Cycle” (SOI-GR-262)
Author: Αναστασία Μπατζάκα School/Organization: Νηπιαγωγείο Αμαξάδων Ν. Ροδόπης Η ιστορία μου βασίζεται στο σενάριο “STEAM in the Water Cycle” που σχεδιάστηκε …
Author: Αναστασία Μπατζάκα School/Organization: Νηπιαγωγείο Αμαξάδων Ν. Ροδόπης Η ιστορία μου βασίζεται στο σενάριο “STEAM in the Water Cycle” που σχεδιάστηκε …
Introduction: Experience-based Sustainable Learning in the Metaverse This Learning Scenario will include a process and Metaverse experience based on different materials available in …
Context for the implementation Within the Technology area we have been studying the different types of materials that correspond to this level. …
It’s time for another recipe, this time an autonomous robot of the Minisumo category, whose task will be to fight another robot …
This project-based learning scenario was created by Class Teacher Umut Şencan from Turkey. In this scenario, the students will discover how lighthouses …
Context for the Implementation This learning scenario has been designed by Leticia Gil, a member of the Spanish Europeana User Group. It …
Introduction The Family Ties learning scenario is meant to teach students the significance of family and the way it developed and changed …
This LS is created by Natalija Budinski, a Serbian Mathematics teacher. It combines Architecture, Mathematics and History – and making origami. Context …
In this learning scenario, created by Karoliina Mutanen, a Finnish primary teacher, students (of 4th grade) complete a project that introduces them …
This learning scenario created by Karoliina Mutanen, a Finnish primary teacher, is suitable for the students of all age groups. With this …